Sound Design & Video Editing
This video was captured and edited by myself using Final Cut Pro. I wanted to do something different than what everyone was doing in class which was editing their video around a song of their choosing. Instead, I skipped the music entirely and decided to create a visual and sonic experience by matching many different sounds to every image and detail I had thought of while editing the video. I was mainly inspired by electroacoustic artists (such as the grand Bernard Parmegiani) and decided to experiment with the idea that I was free to do whatever pleased me for this project.
This video was captured and edited by myself using Final Cut Pro. I wanted to do something different than what everyone was doing in class which was editing their video around a song of their choosing. Instead, I skipped the music entirely and decided to create a visual and sonic experience by matching many different sounds to every image and detail I had thought of while editing the video. I was mainly inspired by electroacoustic artists (such as the grand Bernard Parmegiani) and decided to experiment with the idea that I was free to do whatever pleased me for this project.
Video Game Music, Sound Design & Audio Integration - Meta Warrior
This is my third video game project which is entirely independent. We have finished the prototype in December 2014 for future presentations. I designed the sound effects and composed the music along with the audio team. I also participated in the audio integration using wWise. Listen to the game's music in the playlist below.
This is my third video game project which is entirely independent. We have finished the prototype in December 2014 for future presentations. I designed the sound effects and composed the music along with the audio team. I also participated in the audio integration using wWise. Listen to the game's music in the playlist below.
Animation Sound Design
This was done in 2013 for University. The majority of the sounds in this video were recorded by me. The remaining sounds were taken from different sound banks and reworked to fit the animation. I also did all of the video editing myself. The goal was to create a western atmosphere and simulate a 3D space in which the sounds would follow the movement of the player's camera. Video Game Sound Design - Grumpa
For my first video game project, I worked with a sound designing team for Centre NAD's first ever mobile game called "Grumpa : A Terminally Ill Adventure". This was done over the course of a semester, but had nothing to do with University work. *Unfortunately the trailer that was here before was set to private and can't get a hold of it anymore. Video Game Sound Design - Sail
I took part in a second video game project called "Sail". It was another game made by a team of students from Centre NAD and was developed for PC. This was a University project in which I designed most of the sounds. *Unfortunately the trailer that was here before was set to private and can't get a hold of it anymore. Podcast Production - Le Filtreur
"Le Filtreur" is a francophone podcast in which we explore music, discuss new and old artists, cover music festivals and concerts and provide every little detail about the music we love. All of the recording and editing was done by myself. Check it out on Stitcher. Musical Performance
This is the first EP of my band called Woodlimbs, in which I play bass. Released on November 9th 2019. |
Gory Sound Design
This was a small project that was made in 2013 for University. All the sounds included in this video were recorded with my team and edited by me. The goal was to recreate a scene from "The Walking Dead" and for it to be as violent and gruesome as possible. Music/Soundscape Projects
Here's some music I've made over the past couple of years. I explored new ways to write music and learned a lot about mixing thanks to my studies at Université de Montréal. I will update this section with music I am currently writing for my solo project. Music Recording & Mixing - Woodlimbs Demo
This is a demo project for one of my current bands in which I recorded, mixed and mastered the drums, bass, saxophone and vocals. Hear it below. |